Hello Guys, i am creating a Game Engine with Monogame, but is not a Game Engine that you pick up the source code of it and modify, it was a Real Game Engine, with Events, User System and soon a Title Data Management and Archeivments System
It work with a Interpreted Language called Taiyou( created by me ), the development was been discussed on the Taiyou Game Engine Discord [ https://discord.gg/RGhzjHU ].
I launched a Preview Version to the Discord, and a Sheet with all commands, Enviroments Variables etc.
At the time, i dont builded it to Windows { because i don’t have to do this }.
Screenshots:
User Login:
Game Selection Screen:
Test Game {yes, a dvd logo}:
Test Game Code:
2 Likes
あなたは日本人ですか。
私は、それが解釈言語だと思いますか?
I guess, that is an interpreted language?
私はそれがLinuxだけだと思いますか?
I guess that is Linux only?
また、こんにちは@Parallex_Software [Kaabii(星のカービイ)], フォーラムへようこそ。
Also, Hi @Parallex_Software [Kaabii(星のカービイ)], Welcome to the forums.
ハッピーコーディング!
Happy Coding!
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well, i am actualy a Brasilian not a Japanese and Yes, is a Interprered Language
It works very well, you can do at lest a very simple platformer with it, not just rendering squares hahaha
私は日本人ではありません。
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i think i will record an apresentation video or something うううんんん
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Someone is going to come across this thread and think, why three+ languages lol
私は主にスピーチに焦点を当てていますが、今年後半にも読むことを学ぶかもしれません。
sim, kkkkkkkkkkkkkkk
vai entender