Tiled Map Size

Finally got my tiled map loaded and in the project, but it looks a little squished.

As you can see the simulator version sort of elongates my Tiled map vertically and squishes it horizontally. Also, I have my camera set to LookAt the little sprite’s position every Update, but my sprite is able to move off screen.

I had the Viewport Adapter set incorrectly. It worked once I fixed it.

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