Tiled - 'This MGFX effect is for an older release of MonoGame and needs to be rebuilt.' - Monogame 3.8.1

I’ve just moved my project to 2022 and .NET 6.

This is the error I get when trying to run this line:
TiledMapRenderer = new TiledMapRenderer(GraphicsDevice);

My current references:

<PackageReference Include="MonoGame.Extended" Version="3.8.0" />
<PackageReference Include="MonoGame.Extended.Content.Pipeline" Version="3.8.0" />
<PackageReference Include="MonoGame.Extended.Entities" Version="3.8.0" />
<PackageReference Include="MonoGame.Extended.Graphics" Version="3.8.0" />
<PackageReference Include="MonoGame.Extended.Gui" Version="3.8.0" />
<PackageReference Include="MonoGame.Extended.Input" Version="3.8.0" />
<PackageReference Include="MonoGame.Extended.Tiled" Version="3.8.0" />
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303" />

Any help is appreciated. Thanks :slight_smile: