I’ve just moved my project to 2022 and .NET 6.
This is the error I get when trying to run this line:
TiledMapRenderer = new TiledMapRenderer(GraphicsDevice);
My current references:
<PackageReference Include="MonoGame.Extended" Version="3.8.0" />
<PackageReference Include="MonoGame.Extended.Content.Pipeline" Version="3.8.0" />
<PackageReference Include="MonoGame.Extended.Entities" Version="3.8.0" />
<PackageReference Include="MonoGame.Extended.Graphics" Version="3.8.0" />
<PackageReference Include="MonoGame.Extended.Gui" Version="3.8.0" />
<PackageReference Include="MonoGame.Extended.Input" Version="3.8.0" />
<PackageReference Include="MonoGame.Extended.Tiled" Version="3.8.0" />
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303" />
Any help is appreciated. Thanks