Hello everyone, I’m just wondering what sorts of loading times I should be expecting when I’m loading Texture2D’s.
So far 1250 images takes around 60 seconds(.png of sizes 400x400). Which is not that bad on its own but considering I’ll have up to a few thousand images more I’d love to have it as fast as possible to avoid loading times being longer than necessary.
Now of course I will not be loading everything at once, or even to the same Content Manager. So there is no real issue, it’s just me being curious what the norm is because I had an issue before with my .xnb file sizes so just making sure there are is nothing weird going on that I missed.
Essentially my question is, is there a way to quicken up the loading times of Textures?
Thanks in advance.