Hey guys. I spent an little while yesterday setting up stuff like Box2D, understanding Monogame, etc. In a quick search for a TMX tiled map importer, it seemed like lots of them were available for WP8 and Monogame. As it turns out, pretty much all of them target WP7 or XNA specifically, making it incompatible with WP8/Monogame unless you do something about it.
Unfortunately it appears I don’t have a good enough understanding of how the programs really work behind the scenes so I’m sort of at a loss as to how I should deal with this. Many suggest recompiling the .dlls to target WP8 or to remove references to XNA and replace them with Monogame. I tried both and I really don’t think I know what I’m doing.
I think it would be awesome if someone could point me in the right direction or supply me with one of these fabled recompiled .dll files that are compatible with both WP8 and Monogame. I actually found one version of XTiled that seemed to work for WP8, but it requires use of a “Custom Content Processor,” another thing I’m totally unfamiliar with and that doesn’t appear as an option in the “Properties” box of my file, as it apparently should.
I’ve noticed that not a ton of people are talking about TMX files here, by the way. Is there a better alternative? What do you guys use for building levels?
Sorry for all the questions! I’ve been running around in circles for hours trying to get a TMX importer that works. Thanks for any help.