I have a .spritefont file in my Content folder that I’m trying to have my game read in and use. However, when I use this code in the Draw method:
SpriteFont hudFont = content.Load<SpriteFont>("Fonts//myfile");
I’m getting this error:
An unhandled exception of type 'System.NotImplementedException' occurred in MonoGame.Framework.dll
Additional information: The method or operation is not implemented.
I’m very new to MonoGame and I was hoping someone could help me understand what is going on.
Any help would be greatly appreciated.