Im trying to follow a game making tutorial by coding made easy. I have everything working but he programs it in XNA and Im doing it in monogame. There shouldn’t be many differences and I haven’t ran into any yet until now. I have a fade effect in my game and when I call IsActive = true it will constantly fade in and out which works fine. But when I try to change screens It doesn’t fade at all. I have watched it in debugging and the alpha changes and it is drawing so I have 0 clue on why its not working. Can someone look over the code and see?
The transitioning is made in ScreenManager.cs. To change IsActive so it doesnt constantly fade change IsActive to false in SplashScreen.xml