nice release you got there
I was wondering what would be the way to upgrade a content pipeline extension currently using :
- Monogame.Framework.Content.Pipeline.Portable 3.7 package
For now, I tried recompiling the extension with ;
- removed Monogame.Framework.Content.Pipeline.Portable 3.7 package
- added Monogame.Framework.Content.Pipeline 3.8 package
- added Monogame.Framework.DesktopGL 3.8 package
Compiling looks ok even if i feel that the portable package was way nicer for pipeline extensions.
The problem is that when using this extension in the new mgcb-editor, i have an exception :
Could not load file or assembly ‘System.Drawing.Common, Version=126.96.36.199, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51’. File not found.
So, I’m not sure to have taken the right path here, any suggestions ?
( fyi, the extension is just a texture atlas creator )