Useful for any newcomers to MonoGame and C#, more C# but then you need it for MG
I thought I linked to this already:
XNA Colour list, found on a post by @kosmonautgames here:
Another fine contribution by @willmotil
A topic on Video Game Law:
Adding this here:
Something useful for newcomers
Found this today… looks to be an in-progress work, small posts but covers the essentials, somewhat…
GETTING THE STUFF
-What do I need, and where do I get it?
-MonoGame project types explained.
-What’s in the starting project?
-Getting an image onscreen NEW
-Putting text onscreen NEW
-Listening for (and responding to) input
-Moving your images around
Added two new posts from this blog
Unable to edit the post on this thread so posting it here for reference if not already done
Might be a good idea to pin that thread for a while?
Found in this post by @kosmonautgames here:
I chanced upon this post by Tom today, I think it is time I read every post he has made sometime soon…
There are some useful links in that post… at the bottom…
Is OUYA still a supported platform? is it even a thing now?
As far as I know OUYA support has been removed… Read it in a PR somewhere…
I thought so, thanks.
I fixed this. Just an old category post.
Found these while helping with a recent request for controller input handling, thread post linked below… the last link in the list actually links to someone’s YouTube videos… worth a visit perhaps…
Search term used: xna analogue stick input
His channel: he also has some Blender tutorials which may be handy…
His MonoGame playlist…
I was looking for this
Two in one day!
Getting Started with MonoGame using Visual Studio
Get Started Tutorial: A UWP game in MonoGame 2D