A topic on Video Game Law:
Adding this here:
Something useful for newcomers
Found this today… looks to be an in-progress work, small posts but covers the essentials, somewhat…
GETTING THE STUFF
-What do I need, and where do I get it?
-MonoGame project types explained.
-What’s in the starting project?
-Getting an image onscreen NEW
-Putting text onscreen NEW
-Listening for (and responding to) input
-Moving your images around
Added two new posts from this blog
Unable to edit the post on this thread so posting it here for reference if not already done
Might be a good idea to pin that thread for a while?
Found in this post by @kosmonautgames here:
I chanced upon this post by Tom today, I think it is time I read every post he has made sometime soon…
There are some useful links in that post… at the bottom…
Is OUYA still a supported platform? is it even a thing now?
As far as I know OUYA support has been removed… Read it in a PR somewhere…
I thought so, thanks.
I fixed this. Just an old category post.
Found these while helping with a recent request for controller input handling, thread post linked below… the last link in the list actually links to someone’s YouTube videos… worth a visit perhaps…
Search term used: xna analogue stick input
His channel: he also has some Blender tutorials which may be handy…
His MonoGame playlist…
I was looking for this
Two in one day!
Getting Started with MonoGame using Visual Studio
Get Started Tutorial: A UWP game in MonoGame 2D
A link to Visual Studio 2015 CE
Until the 3.6.1 patch is out to support Visual Studio 2017, I guess this is relevant…
> MICROSOFT HAS REMOVED ACCESS TO THIS DOWNLOAD AND YOU NEED A SUBSCRIPTION TO DOWNLOAD PREVIOUS VERSIONS NOW
A very useful and self explanatory URL
Be sure to fish about there for more…
Finally MonoGame made one of these types of lists! …erh have I said this already?
Another getting started guide on the same site as above
Part I – Creating a Digital Hexagonal Tile Map
Part II – Using the Mouse to Scroll A Hexagonal Tile Map
Original source links