I managed to import and use FBX models that have no texture or mapping, but when I try to add more complicated FBX models to the pipeline I always end up with:
error : Importer 'FbxImporter' had unexpected failure! Error importing file: FBX-Tokenize (offset 0x45de) block offset is out of range
The model was created in blender, I exported it into FBX with relative paths, and I only checked to export meshes (at first I tried exporting everything but I also tried without camera etc). I exported the texture separately and added the file in the same folder.
Anyone have any idea how to proceed? can someone confirm that blender-generated FBX even work?
Thanks!