Using the Content Pipeline Tool from the Command Line


I would like to know if you can run the build action of the MonoGame Pipeline Tool from the command line? So I can attach it to the build action of my IDE/integrate it into my own build pipeline?


You can build content from the command line by using MGCB.exe.

1 Like

Thanks I already saw that. But then I would have to send all the commands myself which I want to avoid if possible.

Just saw the response file option, and I’m not really clear on what it does. Can I use my project’s Content.mgcb as the parameter for the response file and it will do what is written in it?

Edit: Yes that option is exactly what I need. Thanks!