I’m more than a little past the “beginner” phase with my understanding of MonoGame (I’ve made a handful of small things) but I still have a ways to go to gain proficiency and mastery with it. To get there I want to be as thorough as I can get with going through all the resources I can find on it to figure out different ways of doing things. I’m aware that XNA 4 resources are are fine, however, I came across this book online that uses XNA 3.0:
https://www.amazon.com/XNA-Game-Programming-Recipes-Problem-Solution/dp/143021855X/ref=sr_1_50?dchild=1&keywords=xna&qid=1613261449&sr=8-50
Is the contents of that book, or any learning resource of XNA 3.0 or earlier, be no trouble for learning MonoGame or is XNA 4 the only reliable iteration of it which has information that is helpful?