[UWP Win10] Is it possible to get a Texture2D from an IDirect3DSurface?

Hi all,

Is it possible to get a MonoGame Texture2D from a Windows.Graphics.DirectX.Direct3D11.IDirect3DSurface? If not, is it possible to get a SharpDX Texture instead?

I’m creating a video effect in a UWP app, and I’d like to use MonoGame to render the video. The UWP media framework uses IDirect3DSurface for video frame data.