i found a google rendering engine here
get vertexbuffer data is supported on android and ios
can you at monogame make support for this
so we can get the data out and make collision data and other stuff
michael
i found a google rendering engine here
get vertexbuffer data is supported on android and ios
can you at monogame make support for this
so we can get the data out and make collision data and other stuff
michael
Literally what. Are you asking to integrate some random renderer because you can’t define collision data properly?