Is there an api that can be added to a monogame project that implements virtual on screen thumb sticks like there are in a twin stick shooter games?
I quickly googled this and found a video with source code linked in the description. It’s for android, and seems a bit bloated, so it might not be very useful. There’s also a virtual joystick in Unity it seems, but no source. I came across a flash tutorial on tutsplus for this too, but it seems pretty bad :p. I didn’t find anything else in my (granted, short) search, so it might be easiest to implement it yourself.
thanks for the help, probably that’s what i’ll do at the end but i found this code here :
looks very simple to implement but the MonoGame.Framework.Input is missing… so the code is useless… does anyone has a working varation of this for the current framework and can save me a lot of work please?
This is what I used for Monsters of War:
http://xbox.create.msdn.com/en-US/sample/touchthumbsticks
I suggest upping the max stick distance some.
Thank you very much!! this works great!
It seems I have to reinvest in my googling skills Glad you found something!