What bounties would you like to see next - big ticket items

At the MonoGame Foundation we are ever pushing the boundaries forward and in doing so, we recognise we also need help.

For those critical “must have” things we need sooner, the Foundation are willing to contribute to community project to further the Monogame Framework or its supporting content.

*Note, we state “Contribute”, this is not specifically paid work. Being open source, the contribution should still be voluntary, MonoGame is then supporting the developer with a contribution to help progress the work faster.

Past bounties which have accelerated the project include:

  • A new 2D developer tutorial (public)
  • A new 2D Shader tutorial (sponsors only now, public later)
  • Upgrade Texture compression libraries
  • Re-packaging of dependencies
  • New NativeAOT backend implementation (ongoing)

For a full list of current and past bounties, see here.

But the work continues, so the aim of this post is to allow all of the MonoGame community to feedback and give guidance for “What next?”

Current plans include:

  • NativeAOT for Mobile, iOS/Android - In design
  • ARM Deployment and validation - In design
  • FFmpeg and FFprobe update for Windows arm64 - In Design
  • 3D Shader tutorial to extend the 3D Sample - Under review

But what do you think! Let it be known.

Fun Fact: several of our bounty payments did not actually go to the developers, some have offered to donate their proceeds to charity, because they are awesome!