What can Extended do for me?

I’ve become interested in Extended because it should help my team and me do things such as handle collision and animated sprites easily.

While looking at the git project, I noticed a lot of interesting sounding classes that are not in the documentation or are only mentioned, but have no description on how they work. So my question is, how can I find out everything that Extended does?

Thanks in advance.

The best way to learn MonoGame Extended currently is to look at the demo, I believe. You might want to clone the repo, build it, and play with the demo to see what the framework can do. Then if there’s some feature that you are interested in, check out the source code to see how it works.

That’s how I learn the MonoGame Extended.

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OK, that sounds good. I’ll take a look at the demo.