I’m new here. I’m currently evaluating different game frameworks for my next project (a 2D top down tile based dungeon crawler). I’ve made games before, quite some time ago.
I thought it might be worth getting the perspective of the community. What’s you’re experience with MonoGame? What challenges do you face each time while making your games?
I’m particularly interested if you’ve made a 2D tile based game before but I’m also looking for general thoughts. What I’m really interested in is what your workflow looks like. What tools do you use to create levels, etc.
Thanks for your time.