I want to make an indie 2d game.
Specifically a 2d beat em up game like the old simpsons arcade game.
I chose monogame for the immense amount of resources available (if XNA documentation works with monogame framework, that means the immense amount of XNA 4.0 tutorials or documentation applies to monogame!).
However, most books i found on XNA 4.0 focus on 3D game dev.
What resources (books / youtube channels / etc) would you recommend that focuses in 2d game development?
Also, i was discouraged from trying monogame because i was told it was, unlike a game engine, very math-heavy (trigonometry/geometry/etc) in terms of enemy AI movement, making character jump and the like. How true is that?
I know programming uses some basic math, but how eh…math-intensive would it be to create my 2d beat-em-up indie game with monogame framework, as opposed as use a game engine?