XNA only supports 4k. So will MonoGame support 8k and 16k?
It already does… we don’t have any hard coded upper limit to texture sizes.
This also means you can get into trouble by providing textures bigger than some GPUs support. So be aware that doing this can hurt you.
Thank you. that is prefect
Wow I see that. Thanks for support because I am working high level textures from Blender like spaceship-stones.