Win7 and Monogame Should i use 3.4 with vs 2015 or 13

I haven’t tryed 3.4 yet and i figured id switch over but im still on win7.
I just had to reinstall after a power outage screwed up my os, anyways.

I already installed VS-2015 cause i figured i might as well but …
Reading the posts it looks like people are having problems using 3.4 and vs2015.

Whats recommended at this time to hold off on vs 2015 ? to use 2013 on win7 ?

Also can i still load textures into Monogame without using the pipeline tool ?
All i would be doing atm is monogame apps on windows.

Is there problems with 3.3 on 2015 as well ?

I personally use Visual Studio 2015 community on Windows 10 and didn’t experience any problems. I also recommend using the newest Resharper version with it. You can also set your Project to .Net 4.6 which allows you to use the new C# version 6.0 that has a bunch of new handy language features. The only thing to remember is to use the MonoGame Pipeline Tool (Pipeline.exe) for managing your assets (See: Pipeline). Then you should be fine. And Yes, you can use textures without the Pipeline Tool.

Agree, I too use vs 2015 with monogame 3.4 and had no problems - the only problem so far is that the pipline tool loads the last content you had open not the one selected in the solution. If you’re only working on the one solution/game then no problem, but if you’re switching (e.g. tutorials) then remember to load the current content file.