Hi! I’m trying to port my portrait game on wp 8.1. I’m using 3.2 monogame and tried -pre version with NuGet.
I set only portrait mode in appxmanifest and add “graphics.SupportedOrientations = DisplayOrientation.Portrait;” in Game1(). But when I look at GraphicsDevice I see that Width and Height is 1920/1080 and it have to be other way around. So game is distorted like crazy because of this.
Is there any way to work with portrait mode properly on WP8.1?
Thanks a bundle for sharing this workaround, works a charm! ould you also happen to know any way to detect the available screen space (size of menu/statusbars) ?