XACT project with Monogame 3.8.1

hi,

I am getting a strange error in Monogame with VS2022 and XACT, I created an empty XACT project and then when I tried to load it in Monogame I get a strange error here:

soundBank = new SoundBank( Core.audioEngine , @“Content/Audio/Sound Bank.xsb” );

System.ArgumentOutOfRangeException: ‘Stream length must be non-negative and less than 2^31 - 1 - origin. (Parameter ‘offset’)’

I am not able to find out what is wrong with XACT and Monogame, however I do not get the error with:
waveBank = new WaveBank( Core.audioEngine , @“Content/Audio/Wave Bank.xwb” );

So only the sound bank is giving me an error, I added one sound to test still the same error, XACT works fine when I do test the audio files but I am not able to load it. Any ideas what may be the cause?

Thanks for any help.