Xaml - Content loading and interface design

Hi Fellas,

It’s been awhile since I have used MonoGame, so I’m a bit out of step with the latest.
I really like the new logo and website.

The other day I was reading about how the Xamarin platform now uses XAML for UI, and this made be think of a project for XNA I was interested in a long time ago - Engine Nine http://nine.codeplex.com/

I was wondering, since XAML is now possible, could something like that be incorporated into MonoGame and the IDE offerings available?

Just an idea. Hopefully, work permitting, I can get back into the full swing of MonoGame.

Luke

ps. Swing is not intended as a pun

Thanks! We worked hard to improve them!

I don’t know if Xamarin’s XAML implementation is general purpose or just specific to GUI development… so it may or may not work.

Still I see XAML as something that it totally separate from MonoGame… I don’t see what or how it would be “incorporated” into it.