Xbox One cursor issue

Whenever I debug a Monogame UWP game on Xbox One, there is a cursor on the screen and it stays on until the game gets any input from the gamepad. Furthermore, the first time it gets input, the game fps stutters for a brief moment.

Issue solved using this short guide: If you don’t see RequiresPointerMode property, then you may have to download newest Windows 10 SDK or just wait until the Anniversary update.

Anniversary update should come on August 2nd for anyone wondering.