3.2 on Windows Phone 8 just shows black screen

Hello, guys!
I solve this problem by this way:
I created a new project called “Windows Phone XAML and Direct3D App”, then I deleted all code that related to cpp project in my solution and add MonoGame.Binaries references with Nuget.
After that I don’t have black screen and game works with any screen orientations!

I used VS2013. I suppose that MonoGame 3.2 Installer have defective Windows Phone 8 template.

MainPage.xaml

<Grid x:Name="LayoutRoot" Background="Transparent">
    <DrawingSurface x:Name="DrawingSurface" />
    <MediaElement Volume="1"/>
</Grid>

MainPage.xaml.cs

MyGame _game;
public MainPage()
{
    InitializeComponent();
    _game = XamlGame<MyGame>.Create("", this);
}
2 Likes