Hello guys, well, I am very new to the community and started with monogame some weeks ago.
Btw, by updating an old project from XNA to monogame there already came the first bug. I also need to say, that I am very new to shader programming, but I think I learn fast
The project I am trying to update was already treated in another post but really someone did not think that thought quite to the end and considered the consequences or posted an answer. Maybe(I hope) you guys could help me.
Here are some infos about. in XNA it looks like this. Everything is colored right:
Here is the same thing after I merged the files in a new ganerated monogame project. As you can see on the picture, some items are rendered black instead of a color. I need to say, that everything without any color (hue:0) is rendered correctly. Everything what should be hued is rendered black. Furthermore gumps and fonts aren't rendered correctly.
Everything I needed to do was to change the vertex- and pixelshader from:
Here is the shader I am currently using:
Maybe you guys know, what I am doing wrong?
Thank you for your time!!!