I’m new to MonoGame and I would like to know if is there any way I can do 2D dynamic lights in MonoGame without any complicated Math and Shader code?
I would like to achieve something like this:
I did find a MonoGame library on GitHub called Penumbra
But according to the page it is no longer developed and it is also Windows only.
Is there something actively developed and cross-platform solution for MonoGame?
Regarding being cross platform I would like something that works on Windows, Linux and Android or at least on Windows and Linux with OpenGL.
I would appreciate any help.