Uhm, don’t worry about that ![]()
MonoGame should be able to import .x files, there’s just no runtime. You can write your own or check out the discussion on the Skinned Sample and Better Skinned Sample: Tutorial: How to get XNA's SkinnedSample working with MonoGame - #66 by Milun
Source is included in the samples, so you can pop it right into your project if you want