No I meant its fine that there are still some things to improve.
Maybe I can check later or tomorrow but no guarantee for that, not so much time. Maybe somebody else can check the solution in the meantime? I am on mobile right now, not at home…
This may have todo something with my installation or system settings, I don’t have another machine to check on. I can open the pipeline tool and click on build rebuild or anything but nothing happens. I thought everything was working, so I uninstaled all previous installations of Visual Studio and I only have Visual Studio 2019 Community right now.
and I have the same symptoms and the same issue I think…
I changed the preffered language in my system settings and tried again and then when I click on rebuild in the pipeline tool I get an “Choose Just-In-Time Debugger” window. If I cancel it or choose Visual Studio as a debugger and click “continue execution” after that in the new instance of Visual Studio the content gets build.
I checked and I do get XNB files produced by the pipeline tool here:
\Randomchaos-MonoGame-Samples-master\Sandboxs\RandomchaosMGPostProcessingSandBox\Content\bin\Windows\Models\bunny.xnb etc.
So I think there is something wrong with my mono game setup and maybe the model loading fails for another reason. Don’t know if it is helpful what I provided here because maybe it isn’t related.