I am using MonoGame with iOS on a Mac using the emulators. I have no device.
I created the xnb files with the MonoGameContentProcessor on a Windows machine.
When I run the app on the iOS 7.0 emulator, everything is perfect. But when I run on any iOS 7.1 emulator, I get black blocks for some fonts (not all fonts). What could be wrong?
Okay. For those fonts causing problems on iOS 7.1, I resolved the issue by increasing their sizes by 1 pixel. Still don’t know why the problem exists and is on 7.1 only.