Category definition for iOS
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0
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2341
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February 18, 2014
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IOS Physical device safe area how
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2
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45
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March 23, 2023
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iOS ContentLoad Error due to stripped MG assembly
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2
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196
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March 22, 2023
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Building iOS project on MG 3.8.1 - cannot restore NuGet packages (and other issues)
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3
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148
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February 7, 2023
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Cannot load content on iOS
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1
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83
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January 29, 2023
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Crash for release build on iOS
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2
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179
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November 27, 2022
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dotnet core iOS build
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0
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150
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November 26, 2022
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iOS MonoGame 3.8.1.303 Unable to Load Content
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0
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222
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October 10, 2022
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Testing IAP locally on iOS
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1
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522
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June 22, 2022
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App Store publishing error
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7
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1499
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May 24, 2022
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How do I convert my icons to use an asset catalog
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1
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744
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May 9, 2022
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XnaMediaPlayer doesn't play my song again on iOS after it had finished
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0
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316
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March 14, 2022
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UI Thread Freezing on Startup
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0
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473
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September 21, 2021
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Failed to load library: libSDL2-2.0.0.dylib
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1
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689
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October 18, 2021
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Is it possible to restart my game automatically on iOS and Android?
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2
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408
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September 23, 2021
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Gap between tiles on iOS (not on Android)!
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0
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323
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September 22, 2021
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What is the best way to create a crash report on iOS and Android devices?
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3
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402
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September 16, 2021
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GameWindow orientation different between android and ios
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1
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540
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March 12, 2021
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What is necessary for iOS dev?
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8
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1793
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February 28, 2021
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iOS SetRenderTarget(null) crashes
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0
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418
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February 9, 2021
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iOS app variant hangs on SpriteFont load, while works win10store variant
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1
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432
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January 28, 2021
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DepthFormat.Depth24Stencil8 is not working on iOS MonoGame
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1
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496
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December 1, 2020
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Game stutters on iOS when resuming from app switcher or unlocking phone
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1
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507
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August 16, 2020
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[Solved] iOS Content not found (new develop MGCB.Task)
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3
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653
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May 24, 2020
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Errors with AssemblyInfo.cs
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2
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659
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May 19, 2020
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MonoGame iOS IDictionary<Byte, T> crash
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5
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1209
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November 8, 2019
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mp3 Songs won't play on iOS
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19
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3791
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October 30, 2019
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Hiding iPhone X home indicator bar
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1
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1400
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August 1, 2019
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Receiving Multi Touch Events with overlaying ViewController
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1
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1319
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June 30, 2019
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multitouch doesn't work in the iOS project
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2
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1926
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June 29, 2019
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