I created a game that draw maps from a single spritesheet because i heard that it makes performance better.
So i made several spritesheets.
for example: sprite sheet for level 1 tiles…sprite sheet for level 2 tiles
The problem is that a level in the game can only use the bitmaps on the spritesheet that the game has load so it is less convenient than only loading the tiles i want to draw.
Is it a good Idea to pack the tile in a spritesheet automatically during the inialisation of game so that i will not care of spritesheet during map edition.