Seems like i dont really know what im doing wrong and where to really set the DepthPencilState.
I already tried some other theards but it didnt work
The Base of the Scene Class Calls all the registered Entitys, whose again then call
effect.VertexColorEnabled = true;
effect.CurrentTechnique.Passes[0].Apply();
spb.GraphicsDevice.DrawUserPrimitives(PrimitiveType.***, prims, 0, ***prims.Length/***TypeLength);
Where as *** is variable
So… anybody can help me ? :'D