Question 1: Draw in LoadContent?:
If I had a lot of data to load on a non-SSD, it takes a couple seconds and I like to show a progress animation for that. I’m wondering if I can make a second Draw that works during the load so I can trigger the drawing & page-flip as it goes? I suppose there are other ways around it too.
I’m open to any random ideas or suggestions.
Question 2: DeviceLost already handled? [using DesktopGL btw]:
Also I tried switching full-screen, windowed, and between apps which try to hog the graphics card and never noticed any device lost or texture data lost in any scenario so far. Would I be guessing correctly that Monogame is already handling for weird device-lost scenarios?