Similar to the UI thread I am wondering what ECS frameworks people use with Monogame (if you do use an ECS).
The four that I am familiar with are:
- Entitas-CSharp which I have been toying around with for a week that looks pretty interesting.
- Ash.Net based on the Ash Framework, which I love - although this port looks a little out-dated.
- Artemis C# which is a port of the great Artemis framework, but like above seems to be a little out of date (if you compare it to artemis-odb).
- Nez has an ECS built into the library that looks decent.
Are there any others that I am missing. Does anyone have experiences with these or more?