I want to port a Windows Phone 8 game to iOS, but I have some trouble with Farseer Physics Engine.
I get this error message in the following line:
world = new World(new Vector2(0, 1));
The type `Microsoft.Xna.Framework.Vector2’ is defined in an assembly that is not referenced.
What is wrong? The code works perfectly in my Windows Phone 8 project. But in Xamarin, I always get this error message.
You can find my project on dropbox: Project