Hull part is render without any problems. Any tips?
Just search for FBX on the forum and you can easily find the answer, currently catching up on 60 threads, but good luck.
Hmm… you can try selecting all parts of your model and then pressing Ctrl+A then “Apply Rotation & Scale”. From my experience, Monogame is kinda funny when it comes to rendering models with those two transformations different from 0° and 1.0f respectively.