I am quite new to MonoGame so if there is a really simple fix to my problem, I do apologise.
I have a spritesheet with my character facing left. The animations play perfectly when he does anything that causes him to face left. I have used SpriteEffects.FlipHorizontally to make him face right when he moves to the right, however for some reason the animation does not play in the same way. It seems like it “stutters” forwards.
Code for both animations is identical except for the sprite effect. I’ll post two gifs showing the difference underneath this post. Thanks for the help!