FreeSync/GSync question

I just got a Freesync monitor to test and I wanted to add FreeSync / GSync support to it.

Is there anything I have to do to get Freesync / GSync working, or this is automatically handled by MonoGame or Windows? ( e.g. automatically handled with the GraphicsDevice.Present function? )


Answering to myself: It seems to be automagically handled by the OS or the GPU. There’s a switch in the NVIDIA control panel under display which shows a layer if the GSync is being used. I turned it on, and it said GSync was being used. One less issue to take care of :slight_smile: (I hope FreeSync is the same way, I can’t test it)

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