I am currently porting their game on iOS … It works fine under Windows, Windows Phone and Android. To build for iOS, I uploaded Monogame Framework 3.5 … The program is started and performed as I expected. There is only one problem, the game space does not occupy the entire screen. On the sides are the fields, even though the code states:
graphics.IsFullScreen = true;
This behavior is repeated and emulatore iPhone 6s, 6, 5s, 5, and on my device iPhone 6s +. On the iPad fields appear even on top and bottom. Only on the iPhone 4s emulator program is running in full screen mode.
Resolution in 960x640 graphics. Permitted orientation Landscape Left and Landscape Right.
How can I get the program in full screen mode on all devices.