Fullscreen

I downloaded the monogame from source, by the gitshell. But, the fullscreen doesn’t works, so I realized that in monogame source on the github, has many types of project like develop, cpxbuilder, master, xamarin, and has the FULLSCREENFIX too, how can I get the FULLSCREENFIX by the git shell? 'Cause i think that I got the wrong project version, fullscreen doesn’t work in runtime, of fullscreen to window works, but of window to fullscreen, don’t

Those are branches, not projects. The default branch is develop, which is the latest code committed to the repo.

yes but, why isfullscreen doesnt work?

protected override void Update(GameTime gameTime)
        {
            // Allows the game to exit
            if (InputWrapper.Buttons.Back == ButtonState.Pressed)
                this.Exit();
    if (InputWrapper.Buttons.A == ButtonState.Pressed)
                {
                    if (!Game1.sGraphics.IsFullScreen)
                    {
                        Game1.sGraphics.IsFullScreen = true;
                        Game1.sGraphics.ApplyChanges();
                    }
                }
    
                // "B" toggles back to window
                if (InputWrapper.Buttons.B == ButtonState.Pressed)
                {
                    if (Game1.sGraphics.IsFullScreen)
                    {
                        Game1.sGraphics.IsFullScreen = false;
                        
                        Game1.sGraphics.ApplyChanges();
                    }
                }
}

when I start in fullscreen mode, I can go to window mode, but when I am in window mode, I can’t go to fullscreen mode

Fullscreen works but only for WindowsDX projects for now.

OpenGL will be fixed yet?