Gap between tiles on iOS (not on Android)!

Hi There,

Hope everybody is well and safe?

In my game, I’ve a 2D maze field which is composed with full square tiles. While everything is fine on Android side, I see empty lines from time to time in between those squares when I scale, rotate and scroll the screen. I already set the SamplerState to PointClamp which should align the pixels and does on Android but that doesn’t seem to work on iOS side. Is there any other special configuration that I need to make on iOS side? Using MonoGame 3.7.1.

Regards,

Özden Irmak
Creamative