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Tested one of my laptops finally…
I have three more to test on, one of which will be amusing! I should get around to doing that soon…

[Currently tested 2/5]
Microsoft Surface Book 2 1TB
Intel Core i7 8650U 1.9 ~ 4.2GHZ 4C8T
16GB RAM @ 1867mhz
Samsung something 1TB NVMe SD-SSD [MZFLW1T0HMLH-000MU]
Result [UWP XAML 3.8 VS19]: Debug[~11.5-12.5s], Release Native[~57.5-68s]

I should probably restart this system but it always runs hot which concerns me… I did not restart this system when testing, also note neither of my systems tested are in RAID 0 mode, one other system is.

I was wondering if there was a way to work out a benchmark process with all this data…

モノゲーム

Tested on my Surface Book. Will try my better laptop later.
Core i5-6300U 2.4GHz 2C4T
8GB RAM @ ???mhz
Some SSD 240GB
Result UWP Debug:11 to 13 seconds Release x64 ~2 minutes!

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Very cool insight there, thanks for participating, I am going to assume that SSD is on a SATAIII bus, you can find the RAM speed in the lower right of Task Manager:

Memory on my Surface Book is 1867MHz. It’s older so the SSD is probably just SATA.

Yeah, that threw me off actually, 240GB, surely you meant 256GB?

Looks like M.2 as I thought: [However not sure if SATA or NVMe but I think the Book line use NVMe, ah forgetting that the PM951 is NVMe…]

I would argue your RAM made the time take that long… and the CPU being Dual Core, Four Threads…

Took me a while to find the actual SSD spec lol

Thanks again!

Yeah, it’s an old computer. I will have to test on my better laptop for the thread. It’s probably a 256GB but it is being reported as a 240GB in the system diagnostics.

Oh ok, that’s because of overheads.

My Surface Pro 2, is so damn slow now lol, still going to try benchmarking it later today… not worth it but an interesting metric if someone finds one for sale someday…

I also have a tiny system that might be interesting to benchmark, I was thinking of a graphic to create for these results so far… will get my other three systems benched and that should give some data for a graphic…

In a few weeks when I have something more substantial to test, I may release some code and content to use as a full load benchmark perhaps…

No idea why I am enjoying this so much lol

My other laptop:
ASUS ROG GL752VW
Intel i7-6700HQ 2.60GHz 4C8T 16GB RAM 2133GHz
SSD Samsung MZNLF128HCHP-00004 128GB (I know it’s tiny)
Debug ~7s Release ~55s both x64

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How do you even get VS on there lol, the good thing is Windows did a compacting thing back in Windows 8.1 days I think… You should turn off Hibernation to save space… if you look in Settings>System>Storage>Show More Categories>System & Reserved> you should find how big the hibernation file is…

Like so:

EDIT

Obviously, you will lose the option to hibernate, but Sleep will still work…

Hibernation is disabled. I think programs are installed to the HDD. The laptop is like 5 years old. It still purrs pretty well though. A lot faster than my Surface.

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Oh, so then, which drive is VS using to compile?

I wonder how this graphic will look…

Will chase up my three remaining systems and get the graph set up!

TEMP and output are on the SSD. I’m just limited in the number of games I can have on it because of the size.

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I forgot to mention I am in Balanced mode on all systems except the Pro 2 which needs every bit of juice it can get and the fifth system too as it is a puny little thing…

Here’s system 3…

[Currently tested 3/5 ]
Intel Skull Canyon NUC
Core i7 6770HQ 2.6 ~ 3.5GHZ 4C8T
32GB RAM [2x16GB] @ 2400mhz
Intel 660P x2 1TB NVMe SSD RAID-0
Result [UWP XAML 3.8 VS19]: Debug[~10s], Release Native[~55-62s]

There is some interesting stuff going on here… it’s like a race between CPU speed and RAM speed… and the storage as a bottleneck?

Two more systems to test! will get on them asap, I want to see this graph!

In case a passer-by is pointing fingers while picking their nose with the other [It happens] This could help you choose your next system more specifically and also if you have more than one system, which one to use for those super long compiles… One second now, when extrapolated over a large project becomes minutes! and that’s minutes some might wish to skip!

The final two systems might take a hot minute to setup and test…

Thanks again guys!

EDIT

System Five is going to take all night to install 534 VS parts lol and system updates too… will update that one tomorrow unfortunately… but I can add it to the graph later I should have enough data to put something together now…

System Four, will get on it shortly…

I have systems in what I call the Key Five… or whatever I decide to name it when I mention the five ranges of systems…

ENTRY LEVEL
OFFICE GRADE
BUDGET/MID RANGE
GAMER GRADE
WORKSTATION CLASS

I will be using these to classify what I think are which category, but so far, almost everyone seems to have Gamer Grade systems [Yes, GG intentional lol], which I would class as high end in a typical list, but one of my systems is a Workstation Class so, had to up the list…

My Ghost Canyon system limits the speed to 2400 for 64GB RAM, hence the lower speeds…

EDIT

I forgot DDR Types… but I think we can assume the type by speeds maybe…

Here’s wildcard system number four…

[Currently tested 4/5 ]
Intel Forest Canyon NUC DN2820FYKH
Intel Celeron N2830 2.16 ~ 2.41 GHz 2C2T
8GB RAM @ 1333mhz
Sandisk 120GB SATAIII SSD
Result [UWP XAML 3.8 VS19]: Debug[~54-59s], Release Native[~280 - 346s]

I call it wildcard because I suspected it will be the worst performer, and it was indeed, but let’s see how the last system compares, stay tuned!

And, I got an idea for the graph, I might create a new thread for it as I think it might be handy for new devs and those looking for a new coding rig…

Anyone on a XEON based system by any chance? would love to know the crunching capacity of one of those, I may even build a XEON based workstation next year to test the theory… and here I go playing on a PCParts store hehehe

So, system five, my Pro 2 is still having firmware issues so is stuck at 800mhz… no wonder it is slow as hell… will try a recovery sometime but that means only four valid tests from me for now… I might update it in future if I can fix this firmware issue…

Will get on that graph as soon as I can…

EDIT

Guess what returned to normal performance for no reason whatsoever?

[Currently tested 5/5 ]
Microsoft Surface Pro 2 512GB
Intel Core i5 4200U 1.60 ~ 2.60 GHz 2C4T [Temperamental]
8GB RAM @ 1600mhz
Samsung MZMTD512HAGL-000MV 512GB SATAIII SSD
Result [UWP XAML 3.8 VS19]: Debug[~24-25s], Release Native[~114 - 140s]

YAY, time to create!

Looking at my results, I seem to have definitely made a move forward…

What am I reading wrong here?

@Charles_Humphrey what storage setup are you using in that build?

I started playing with a RAMDISK using IMDISK and whoost, VS is snappy!

Here’s the chart as it stands, I need some data from Charles, RE: storage but it looks complete for now… would be nice to get two more systems on there.

SYSTEM NAME OR TYPE CPU MAKE CPU BASE CLOCK CPU PEAK CLOCK CPU CORES CPU THREADS RAM SIZE RAM SPEED STORAGE NAME AND SIZE STORAGE TYPE DEBUG AVERAGE [seconds] RELEASE NATIVE TOOLCHAIN AVERAGE [seconds]
Intel Ghost Canyon NUC Intel Core i9 9980HK 2.4 5 8 16 64 2400 Intel 760p NVMe SSD 8.5 39.5
Microsoft Surface Book 2 1TB Intel Core i7 8650U 1.9 4.2 4 8 16 1867 Samsung MZFLW1T0HMLH-000MU NVMe SSD 12 62.75
Intel Skull Canyon NUC Core i7 6770HQ 2.6 3.5 4 8 32 2400 Intel 660P 1TB x2 RAID-0 NVMe SSD 10 58.5
Intel Forest Canyon NUC DN2820FYKH Intel Celeron N2830 2.16 2.41 2 2 8 1333 Sandisk 120GB SATAIII SSD 56.5 313
Microsoft Surface Pro 2 512GB Intel Core i5 4200U 1.6 2.6 2 4 8 1600 Samsung MZMTD512HAGL-000MV 512GB SATAIII SSD 24.5 127.5
Custom Desktop Intel Intel Core i7 10875H 2.3 5.1 8 16 64 2667 1TB Samsung 970 EVO PLUS NVMe SSD 6 31
Surface Book Core i5-6300U 2.4 3 2 4 8 1867 256GB Likely Samsung NVMe SSD 12 120
ASUS ROG GL752VW Intel i7-6700HQ 2.6 3.5 4 8 16 2133 Samsung MZNLF128HCHP-00004 128GB SATAIII SSD 7 55

Well, I did not expect that! :thinking:

Here’s what I expected lol:

I will work on some graphs for the new thread…

EDIT

Ok, did not feel like I can create what I wanted to create so here is the graph, not used Excel for ages…

A better graph:

EDIT

Updated some graph data.

Latest data: February 28th, 2021

SYSTEM NAME OR TYPE CPU MAKE CPU BASE CLOCK CPU PEAK CLOCK CPU CORES CPU THREADS RAM SIZE RAM SPEED STORAGE NAME AND SIZE STORAGE TYPE DEBUG AVERAGE [seconds] RELEASE NATIVE TOOLCHAIN AVERAGE [seconds]
Intel Ghost Canyon NUC Intel Core i9 9980HK 2.4 5 8 16 64 2400 Intel 760p NVMe SSD 8.5 39.5
Microsoft Surface Book 2 1TB Intel Core i7 8650U 1.9 4.2 4 8 16 1867 Samsung MZFLW1T0HMLH-000MU NVMe SSD 12 62.75
Intel Skull Canyon NUC Core i7 6770HQ 2.6 3.5 4 8 32 2400 Intel 660P 1TB x2 RAID-0 NVMe SSD 10 58.5
Intel Forest Canyon NUC DN2820FYKH Intel Celeron N2830 2.16 2.41 2 2 8 1333 Sandisk 120GB SATAIII SSD 56.5 313
Microsoft Surface Pro 2 512GB Intel Core i5 4200U 1.6 2.6 2 4 8 1600 Samsung MZMTD512HAGL-000MV 512GB SATAIII SSD 24.5 127.5
Custom Desktop Intel Intel Core i7 10875H 2.3 5.1 8 16 64 2667 1TB Samsung 970 EVO PLUS NVMe SSD 6 31
Surface Book Core i5-6300U 2.4 3 2 4 8 1867 256GB Likely Samsung NVMe SSD 12 120
ASUS ROG GL752VW Intel i7-6700HQ 2.6 3.5 4 8 16 2133 Samsung MZNLF128HCHP-00004 128GB SATAIII SSD 7 55
ASUS VivoBook S15 AMD Ryzen 7 4700U 2 4.1 8 8 12 3200 512GB SSD - NVMe Kingston OM8PCP3512F-AB NVMe SSD 7.5 44

Not on my home machine, but I think my drive is:-

1TB Samsung 970 EVO PLUS NVMe PCIe 3.0, 3500MB/s Read, 3300MB/s Write, 600K IOPS

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https://www.bbcode.org/reference.php

ignore this post, just testing various bits

Anyone know where the list of supported markdown is?

Found this handy tutorial for anyone wondering…

A guided tutorial for Markdown used on this forum

https://commonmark.org/help/tutorial/

Why is [spoiler] Spoiler [/spoiler] not working?

[secret]hello[/secret]

[spoiler]it’s a test[/spoiler]

image

not much here

image
https://www.youtube.com/watch?v=PPPVU3mjcmQ

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Does anyone know how valid this is still?

https://www.c-sharpcorner.com/uploadfile/iersoy/how-to-use-spritefont-in-xna/#:~:text=The%20Supported%20fonts%20are%3A%20Kootenay%20(Kooten.ttf)%20Lindsey%20(Linds.ttf),to%20use%20in%20your%20XNA%20Game%20Studio%20game.

Are we still covered by that licence?