Having multiple objects on screen breaks shader!!!!!

I made this UI class that has conditions. When having multiple UI on screen and adding the Color Condition onto it the color goes onto the wrong UI. I think it has something to do with the shader’s being messed up but I’m not sure

Hi @Landen_Guthrie, Welcome to the Community.

It would help if you posted your code, look for the </> button when posting a reply, click it once…

Start Typing when you press the button or CTRL+V your code

Keep the backticks as they are ``` these things

Happy Coding!

Hi Laden, thanks for provided info. What are we suppose to do with it tho?