I know there is documentation telling me how to setup, but it doesn’t work when I follow the steps.
So I downloaded the MonoGame.Templates.VSMacExtension_3.8.1.263.mpack from Release MonoGame v3.8.1 · MonoGame/MonoGame · GitHub.
Then I installed the extension to visual studio.
However, the monogame extension inside the “Extension Panel” is “Disabled”. I cannot enable it either.
I would like to ask did I missed some steps or I have to install something else first.
Link the guide you followed.
Welcome back 
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I follow this guide for reference:
I also recorded another video about how I setup Monogame:
It’s “Disable” and cannot be enabled. There’s no monogame template when creating new visual studio project. idk why it won’t work…
Not a Mac developer so hopefully someone chimes in.

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Hi,
monogame is installed correctly on your computer in the meantime you can create your project on the command line here is the list of the different platforms:
dotnet new mgdesktopgl -o MyGame
dotnet new mguwp -o MyGame
dotnet new mgios -o Mygame
dotnet new mgandroid -o Mygame
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It is also necessary to install the last correction of monogame3.8.1 MonoGame.Templates.VSMacExtension_3.8.1.303.mpack
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Thank you for all helps!! It works now!
Turns out I was just dumb… The extension panel said Monogame Extension is disabled, but I can actually find it after clicking “Create New Project”.
You guys all so nice! Thank you!
I can work on my tile engine now.
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I just downloaded visual studio 2022 for mac and I can’t install the MonoGame.Templates.VSMacExtension_3.8.1.303.mpack. It complains that it want version 17.06 of the monodevelop lde and core libraries but has found 17.4. Does anyone know how to fix this?
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