I know there is documentation telling me how to setup, but it doesn’t work when I follow the steps.
So I downloaded the MonoGame.Templates.VSMacExtension_18.104.22.1683.mpack from Release MonoGame v3.8.1 · MonoGame/MonoGame · GitHub.
Then I installed the extension to visual studio.
However, the monogame extension inside the “Extension Panel” is “Disabled”. I cannot enable it either.
I would like to ask did I missed some steps or I have to install something else first.
Link the guide you followed.
I follow this guide for reference:
I also recorded another video about how I setup Monogame:
It’s “Disable” and cannot be enabled. There’s no monogame template when creating new visual studio project. idk why it won’t work…
Not a Mac developer so hopefully someone chimes in.
monogame is installed correctly on your computer in the meantime you can create your project on the command line here is the list of the different platforms:
dotnet new mgdesktopgl -o MyGame
dotnet new mguwp -o MyGame
dotnet new mgios -o Mygame
dotnet new mgandroid -o Mygame
It is also necessary to install the last correction of monogame3.8.1 MonoGame.Templates.VSMacExtension_22.214.171.1243.mpack
Thank you for all helps!! It works now!
Turns out I was just dumb… The extension panel said Monogame Extension is disabled, but I can actually find it after clicking “Create New Project”.
You guys all so nice! Thank you!
I can work on my tile engine now.
I just downloaded visual studio 2022 for mac and I can’t install the MonoGame.Templates.VSMacExtension_126.96.36.1993.mpack. It complains that it want version 17.06 of the monodevelop lde and core libraries but has found 17.4. Does anyone know how to fix this?