how can I install the project templates for MonoGame 3.2 for Xamarin Studio 5.1.2? I am using Mac OS X. I searched, but cannot find any information on that. There is no package or installer for the most recent version of MonoGame for Mac OS X, so what do I have to do to get this done with the source code from GitHub?
So basically what I have to do is to create a blank project and add references to MonoGame to it?
I try to get NuGet working in Xamarin Studio and add MonoGame that way. Then I will see what is needed to start.
NuGet comes already installed with Xamarin Studio 5. So created a blank solution and project and added the package MonoGame to it (version 3.2.0). But when I try to run the project I get the following error:
The type or namespace ‘Xna’ does not exist in the namespace ‘Microsoft’. Are you missing an assembly reference?
I had to add the assembly reference manually. I found it in the directory of the package added by NuGet:
The mpack worked for me also (at least the Mac template). Thank you for it.
I think it’s vital to at least show in the documentation how to set up MonoGame for every platform properly (with and without add-ins). For me wanting to get started quickly this was not a trivial task. Without the mpack mrhlemut posted I would not be able to begin develop with MonoGame as no information Google gave me solved my problem.
I would contribute if I had the knowledge.
Hi! I recently got a macbook to develop games for iOS. The installation process was quite painfull, but that was just because I didn’t knew how to set everything up properly. However, the installation process is actually quite simple, once you know how to make it work hehe. Here’s what you gonna do:
First of all, download Xamarin Studio. You get also get a free 30 days trail, so I activated mine at this point.
Then you need to setup your environment properly using the instructions found here!
When everything is activated it’s time to create some games! Just follow these simple steps and you should be up and running!
I’m using Xamarin Studio 5.3. I did post the steps of how I installed MonoGame. Just follow the links and you’ll be done within minutes. However, you won’t get any MonoGame project options when creating a new project, just create an empty one and add MonoGame as a NuGet package (as shown in the last link).