I have one game I ported easy for Windows,Android and now I want to port it for IOS, so far I compiled all the class files and when I run it this is the result in landscape mode:
When I added Lanscape + Portrait in Info.plist + inside the game all orientations after several rotations I was able to load the game in the right way.
I believe I also saw a similar problem on iOS 8, but only when using the NuGet versions. When I compiled my own version and tried with source it worked fine.
This is documented here:
You can scroll to the very bottom to grab an iOS build that is newer than what’s on NuGet.