I have a problem trying to run Jjagg’s MonoGame extension that’s available here: https://gist.github.com/Jjagg/bd0540ded0d399e716f25e00641488e1
In a nutshell I am unable to get stuff other than DrawString
to show up. My guess is that this is due to transformMatrix
property which I tried to set to my MonoGame.Extended.Camera2D’s GetViewMatrix
but apparently had no luck. I’ve also tried to set this matrix to Matrix.Identity and set world, view & projection of basic effect MgPrimitiveBatcher
in BatchBegin
to values from my other basic effect, where they work fine. Any help would be much appreciated, thanks for your time.
Edit:
Seems like this code always ends on line 354
My code for filling the batch follows: